Dragon Quest Builders [BLJM61311]
Started by Illynir




12 posts in this topic
Durandal
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25 posts 0 threads Joined: Aug 2018
08-25-2019, 02:57 PM -
#9
(03-16-2019, 03:46 AM)Styge Wrote: Game seems to crash after a while when fullscreen.


Yeah, actually I am noticing this too. Somewhere around ~0.0.5-r7900 there was a regression related to texture buffers. When I play the game in 0.0.6-r8568 it crashes with this message after a few minutes:

F {RSX [0x00361d4]} RSX: class std::runtime_error thrown: [texture upload buffer] Working buffer not big enough, buffer_length=268435456 allocated=251657728 requested=16777224 guard=33554432 largest_pool=16777728

(in file C:\projects\rpcs3\rpcs3\Emu\RSX\Common\ring_buffer_helper.h:80)

All settings are default, Vulkan renderer, default resolution scale.
This post was last modified: 08-25-2019, 03:00 PM by Durandal.


Messages In This Thread
Dragon Quest Builders [BLJM61311] - by Illynir - 11-20-2017, 07:01 PM
RE: Dragon Quest Builders [BLJM61311] - by wrsoh - 02-14-2018, 01:50 PM
RE: Dragon Quest Builders [BLJM61311] - by fedeuy - 02-28-2018, 01:27 PM
RE: Dragon Quest Builders [BLJM61311] - by wrsoh - 03-06-2018, 10:49 AM
RE: Dragon Quest Builders [BLJM61311] - by Styge - 03-16-2019, 03:46 AM
RE: Dragon Quest Builders [BLJM61311] - by Durandal - 08-25-2019, 02:57 PM
RE: Dragon Quest Builders [BLJM61311] - by Muffin - 12-13-2019, 06:14 PM
RE: Dragon Quest Builders [BLJM61311] - by gdfz - 12-30-2020, 08:26 AM

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