Grave Diggers [NPUA80788]
Started by Pillus




2 posts in this topic
Pillus
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6 posts 3 threads Joined: Oct 2017
10-12-2017, 07:40 AM -
#1
Game comes bundled with the Journey Collectors Edition as extra DLC.

It runs at 60FPS, no graphical glitches and no crashes (it is a very simple game).

The game has no audio for some reason, and during boot of the game, it will hang on "E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed" for a few seconds before it starts working.

I tried setting different audio settings without any luck.

Still playable to the end.


GPU:
Both OpenGL and Vulcan
Resolution 1920x1080 and 1280x720
Invalidate Cache Every Frame
Use GPU Texture Scaling
Strict Rendering Mode ON/Off
Framelimit 30/60

CPU:
LLVM
ASMJIT
Load liblv2.sprx only / Automatic
3 Preferred threads
SPU loop detection

Version:
RPCS3 v0.0.3-3-f5d450f Alpha | HEAD

Spec:
7700k
GTX 1080
16GB RAM


Attached logs if someone wanna look at the Audio issue.



Attached Files
.gz   RPCS3.log.gz (Size: 74.51 KB / Downloads: 2)


Messages In This Thread
Grave Diggers [NPUA80788] - by Pillus - 10-12-2017, 07:40 AM
RE: Grave Diggers [NPUA80788] - by Ani - 10-13-2017, 07:48 PM
RE: Grave Diggers [NPUA80788] - by digitaldude - 08-14-2019, 02:32 PM

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