Ni No Kuni: Wrath of the White Witch [NPUB30932]
Started by Asinine




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youbill36
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29 posts 6 threads Joined: Feb 2018
05-14-2018, 12:23 AM -
#36
(05-13-2018, 07:19 PM)Slyponto Wrote: no longe working in latest builds
(since 6722)
game won't even load.

error:
"F {PPU[0x1000000] Thread (main_thread)} class std::runtime_error thrown: Verification failed (e=0xb7) (0):
(in file Emu\Cell\SPUASMJITRecompiler.cpp:2753)"

OBS:    SPU interpreter makes it work but barely. I got exactly half the framerate using it. not worth. better roll back emulator build for now.
SPU LLVM Recompiler loads cache, but then crashs. still better then ASMJIT RECOMPILER that won't even load..

Clearly the problem here is the new implementations in SPU ASMJIT RECOMPILER made since build 6722 (none of the subsequently builds fixed it yet)


I'll stick to build 6718, as it was the lastest build with Ni No Kuni working.


UPDATE: build 6737 by Nekotekina fixed some issues. Game now get's to menu. loads game, but hangs (freeze) in loading screen before going ingame.

so far the game regressed to INTRO.

PS: unnamed5 now works, ni no kuni unfortunately remains broken.

The same thing happens to me, since compilation 6718 many games no longer load or block on the loading screen as the Ni no kuni, in resident evil 4 the same thing happens, when you start it freezes and in inferno with llvm in the Initial struggle with death freezes.etc

Many of the playable games should go back to ingame, it seems that for each game you need a different compilation or you have to wait for improvements.


Messages In This Thread
RE: Ni No Kuni [NPUB30932] - by fifazalata - 08-31-2017, 12:55 PM
RE: Ni No Kuni: Wrath of the White Witch [NPUB30932] - by youbill36 - 05-14-2018, 12:23 AM

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