The House of the Dead 4 [NPUB30603]
Started by xbox360rulz




12 posts in this topic
xbox360rulz
Unregistered


 
07-22-2017, 06:26 PM -
#1
white screen only

fast SPU and PPU interpeters
OpenGL

rpcs3-v0.0.3-2017-07-21-9b39314a_win64

Code:
S {PPU[0x1000000] Thread (main_thread) [0x0063df10]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
S {PPU[0x1000000] Thread (main_thread) [0x0063df10]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
U {PPU[0x1000000] Thread (main_thread) [0x0063e218]} sysPrxForUser TODO: _sys_process_atexitspawn()
U {PPU[0x1000000] Thread (main_thread) [0x0063e220]} sysPrxForUser TODO: _sys_process_at_Exitspawn
E {PPU[0x1000000] Thread (main_thread) [0x00638ea0]} 'cellGameContentPermit' failed with 0x8002cb07 : CELL_GAME_ERROR_PARAM
E {PPU[0x1000000] Thread (main_thread) [0x00638e98]} 'cellGameDataCheck' failed with 0x8002cb23 : CELL_GAME_ERROR_BUSY
E {PPU[0x1000000] Thread (main_thread) [0x000ad858]} 'sys_spu_initialize' failed with 0x80010002 : CELL_EINVAL
U {PPU[0x1000000] Thread (main_thread) [0x006390a0]} cellGcmSys TODO: cellGcmSetVBlankFrequency(freq=2)
E {PPU[0x1000000] Thread (main_thread) [0x00639088]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1000000] Thread (main_thread) [0x00639088]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)



Messages In This Thread
RE: The House of the Dead 4 [NPUB30603] - by xbox360rulz - 07-22-2017, 06:26 PM
RE: The House of the Dead 4 [NPUB30603] - by 4nimal - 08-06-2017, 04:48 AM
RE: The House of the Dead 4 [NPUB30603] - by legend80 - 08-06-2017, 03:38 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)