non-existent .gfx files (Condemned 2)
Started by xbox360rulz




4 posts in this topic
Ani
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07-06-2017, 11:56 PM -
#4
If you use this build that mixes kd-11's new PR with LLE libgcm build there's no more cyan incorrect colors in RDR and many other games, and the character in RDR is no longer just a hat and fully renders.
https://cdn.discordapp.com/attachments/2...u-fixes.7z

WIP builds are not finished, so, for example, in the case of LLE libgcm which is a huge task, you can't boot many games that currently work on master builds due to it being unfinished.
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Messages In This Thread
RE: non-existent .gfx files (Condemned 2) - by xbox360rulz - 07-05-2017, 07:48 PM
RE: non-existent .gfx files (Condemned 2) - by xbox360rulz - 07-06-2017, 08:24 PM
RE: non-existent .gfx files (Condemned 2) - by Annie - 07-06-2017, 11:56 PM
RE: non-existent .gfx files (Condemned 2) - by xbox360rulz - 07-07-2017, 05:17 PM

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