Okami HD [BLJM60467]
Started by whito




7 posts in this topic
MasterIzzy
Unregistered


 
07-10-2017, 08:34 PM -
#5
Had a freeze today.
game froze, had to restart. this lines appeared repeatedly in the log:

U {PPU[0x100000b] Thread (201003e0) [0x00153198]} cellCamera TODO: cellCameraReadEx
U {PPU[0x100000b] Thread (201003e0) [0x00152d9c]} cellGem TODO: cellGemUpdateStart
U {PPU[0x100000b] Thread (201003e0) [0x00152e00]} cellGem TODO: cellGemUpdateFinish
U {PPU[0x100000b] Thread (201003e0) [0x00152e08]} cellGem TODO: cellGemGetState(gem_num=0, flag=0x0, time=0xffffffffffffaa10, gem_state=*0xd004b8b0)
U {PPU[0x100000b] Thread (201003e0) [0x00152a04]} cellGem TODO: cellGemGetState(gem_num=1, flag=0x0, time=0xffffffffffffaa10, gem_state=*0xd004b970)
U {PPU[0x100000b] Thread (201003e0) [0x00152a04]} cellGem TODO: cellGemGetState(gem_num=2, flag=0x0, time=0xffffffffffffaa10, gem_state=*0xd004ba30)
U {PPU[0x100000b] Thread (201003e0) [0x00152a04]} cellGem TODO: cellGemGetState(gem_num=3, flag=0x0, time=0xffffffffffffaa10, gem_state=*0xd004baf0)

hope it helps.


Messages In This Thread
RE: Okami HD [BLJM60467] - by whito - 07-03-2017, 08:02 PM
RE: Okami HD [BLJM60467] - by chrono2002 - 10-09-2017, 09:50 AM
RE: Okami HD [BLJM60467] - by MasterIzzy - 07-10-2017, 05:47 PM
RE: Okami HD [BLJM60467] - by Annie - 07-10-2017, 06:43 PM
RE: Okami HD [BLJM60467] - by MasterIzzy - 07-10-2017, 06:59 PM
RE: Okami HD [BLJM60467] - by MasterIzzy - 07-10-2017, 08:34 PM
RE: Okami HD [BLJM60467] - by ssshadow - 07-11-2017, 04:30 PM
RE: Okami HD [BLJM60467] - by MasterIzzy - 07-12-2017, 11:30 AM

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