Go! Sudoku [NPJA00006]
Started by Etokapa




2 posts in this topic
Etokapa
Unregistered


 
06-10-2017, 02:58 AM -
#1
To mods: The official English title has an "!", but the other threads on the forums do not include this.

Game: Go! Sudoku | Kazuo (???) [NPJA00006]
RPCS3 Version: v0.0.2-4845 9cee2dd Alpha | 09 June, 2017 | FW 4.81
Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64
Status: Nothing
Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority
Graphics: 1280x720 | 16:9 | Frame limit Auto | Use GPU texture scaling
Audio: XAudio2
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)
See Also: Go Sudoku [NPUA80011], Go Sudoku [NPEA00039]

Tested on 5 combinations of the Renderer, PPU, and SPU configurations. Can't boot.

OPENGL
OGL+Int(p)+Int(p): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)
OGL+Int(p)+Int(f): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)
OGL+Int(p)+Rec(ASMJIT): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)

OGL+Rec(LLVM)+Int(p): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)
OGL+Rec(LLVM)+Rec(ASMJIT): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)



Messages In This Thread
RE: Go! Sudoku [NPJA00006] - by Etokapa - 06-10-2017, 02:58 AM
RE: Go! Sudoku [NPJA00006] - by digitaldude - 08-10-2017, 11:42 AM
RE: Go! Sudoku [NPJA00006] - by ssshadow - 08-10-2017, 01:03 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)