Why SSSE3 only?
Started by truthfinder




12 posts in this topic
Ani
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4,283 posts 105 threads Joined: Aug 2017
05-05-2017, 03:16 PM -
#6
D3D11 won't be added any time soon if it ever is.
A new or used card that supports OGL 4.3 / Vulkan / DX12 costs less than 100$ nowadays, there's no point in adding and maintaining an older renderer when current ones aren't even working properly.
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Messages In This Thread
RE: Why SSSE3 only? - by truthfinder - 04-26-2017, 02:07 PM
RE: Why SSSE3 only? - by ssshadow - 04-26-2017, 05:33 PM
RE: Why SSSE3 only? - by cgerrr - 05-04-2017, 11:52 AM
RE: Why SSSE3 only? - by Annie - 05-04-2017, 01:06 PM
RE: Why SSSE3 only? - by logan - 05-05-2017, 03:02 PM
RE: Why SSSE3 only? - by Annie - 05-05-2017, 03:16 PM
RE: Why SSSE3 only? - by logan - 05-07-2017, 12:35 PM
RE: Why SSSE3 only? - by evilpaul - 05-13-2017, 05:29 AM
RE: Why SSSE3 only? - by OSad - 07-07-2017, 09:55 AM
RE: Why SSSE3 only? - by ps0ne - 07-07-2017, 03:21 PM
RE: Why SSSE3 only? - by ssshadow - 07-07-2017, 08:24 PM
RE: Why SSSE3 only? - by OSad - 07-07-2017, 10:47 PM
RE: Why SSSE3 only? - by ssshadow - 07-12-2017, 11:17 AM

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