Spider-Man: Edge of Time [BLUS30760]
Started by GrantKane




31 posts in this topic
Patkos96
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13 posts 1 threads Joined: Jan 2018
01-03-2019, 11:16 AM -
#23
(01-03-2019, 04:21 AM)MasterTurkey Wrote: After the first crash I had no issues. Asinine has asked if I'd test in OpenGL so I'll retest in OpenGL tomorrow sometime. I won't have a video for that, but I'll attach log file. Cheers!

ps. sorry you're having issues buddy. Seems to work fine for me.

I bet it's gonna work for you, but OpenGL does the same for me, it also runs slower and compiling shaders last forever with that in every game. But I think one of my applications was causing the crash since after I closed everything else besides RPCS3 the game never crashed. Performance and audio stayed the same unfortunately. Edit: Seems like crash remains, even with everything else closed.
This post was last modified: 01-03-2019, 12:22 PM by Patkos96.


Messages In This Thread
RE: Spider-Man: Edge of Time [BLUS30760] - by Patkos96 - 01-03-2019, 11:16 AM
RE: Spider-Man: Edge of Time [BLUS30760] - by Kristiqn5 - 05-11-2017, 08:12 PM
RE: Spider-Man: Edge of Time [BLUS30760] - by lukezilla12 - 08-12-2017, 10:32 PM

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