Tony Hawk's Project 8 [BLUS30011]
Started by digitaldude




11 posts in this topic
Kravicka
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162 posts 26 threads Joined: Aug 2017
08-19-2017, 03:44 PM -
#9
It's playable until u run out of memory cos memory leak or just cos insane spam houndreds of ·E 0:26:30.099454 {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x95 per minute.

no log my pc crashed, but it was just depth texture spam and compiling shaders
This post was last modified: 08-27-2017, 01:07 PM by Kravicka.
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Messages In This Thread
RE: Tony Hawk's Project 8 [BLUS30011] - by kamer1337 - 03-20-2017, 11:45 AM
RE: Tony Hawk's Project 8 [BLUS30011] - by kamer1337 - 03-25-2017, 07:23 PM
RE: Tony Hawk's Project 8 [BLUS30011] - by kamer1337 - 05-11-2017, 05:09 PM
RE: Tony Hawk's Project 8 [BLUS30011] - by Annie - 07-23-2017, 01:32 AM
RE: Tony Hawk's Project 8 [BLUS30011] - by Kravicka - 08-19-2017, 03:44 PM

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