Unreal Tournament 3 [BLES00200]
Started by GrantKane




13 posts in this topic
ruthan
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9 posts 0 threads Joined: Sep 2017
01-23-2020, 04:32 AM -
#13
I did some more testing.

- CPu loop setting doesnt matter.
- It seems small map (Rising sun) less audio problems-  bigger more (Diesel map), but they are on every map. Im testing just Instant Action - Deathmatch.

 I tried both Audio backends.


Messages In This Thread
RE: Unreal Tournament 3 [BLES00200] - by ruthan - 09-15-2018, 04:49 PM
RE: Unreal Tournament 3 [BLES00200] - by Asinine - 09-17-2018, 08:53 AM
RE: Unreal Tournament 3 [BLES00200] - by ruthan - 09-23-2018, 07:27 PM
RE: Unreal Tournament 3 [BLES00200] - by Asinine - 09-25-2018, 03:42 PM
RE: Unreal Tournament 3 [BLES00200] - by ruthan - 12-22-2019, 06:14 PM
RE: Unreal Tournament 3 [BLES00200] - by ruthan - 12-23-2019, 11:27 AM
RE: Unreal Tournament 3 [BLES00200] - by ruthan - 01-23-2020, 04:32 AM

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