DuckTales: Remastered [NPEB01287]
Started by BlackDaemon




11 posts in this topic
torrente
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2 posts 0 threads Joined: Oct 2017
Wink  10-23-2017, 03:03 AM -
#12
RPCS3 v0.0.3-3-96fd855 Alpha
working 60 fps almost all the time
menu option problem not visabel unless corrected - thanks Wink
the audio is working, Low CPU (my notebook) suffers more, my desktop OK
openGL xaudio2 ppu-recomplier(LLVM) spu-recomplier(ASMJIT)
the ps3 firmware is 4.81

Even with random errors ingame, I was able to finish the game.


There are a few small glitches, apparently missing/ociling layers, on falling snow, rocks in the final stages, and color / layer change when hit.

Error:    {rsx::thread} class std::runtime_error thrown: Unknown texture dimension 0

I found messages to this error in other games, suggesting deleting the save to correct the error, in previous tests I deleted, but I realized that the error is in the savepoints inside the stage, so deleting the memorycard only forced the game to change position, knowing that when receiving the error selected a different stage for example the safe (and thus clearing the intermediate save point), returns the stage to the beginning, but at least that way I was able to finish the game.

OBS: Error occurs on both my desktop and notebook
Then I open a issue for this item.


Attached Files
.gz   log_duck.log.gz (Size: 617.09 KB / Downloads: 10)


Messages In This Thread
RE: DuckTales: Remastered [NPEB01287] - by notq - 02-09-2017, 09:43 AM
RE: DuckTales: Remastered [NPEB01287] - by cjr1982 - 02-09-2017, 09:49 AM
RE: DuckTales: Remastered [NPEB01287] - by notq - 02-14-2017, 09:22 PM
RE: DuckTales: Remastered [NPEB01287] - by notq - 02-14-2017, 10:42 PM
RE: DuckTales: Remastered [NPEB01287] - by morcy - 04-04-2017, 04:08 PM
RE: DuckTales: Remastered [NPEB01287] - by morcy - 04-23-2017, 09:35 PM
RE: DuckTales: Remastered [NPEB01287] - by torrente - 10-23-2017, 03:03 AM

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