Crysis [NPEB00575]
Started by AAKH1361




6 posts in this topic
AAKH1361
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294 posts 122 threads Joined: Aug 2017
01-29-2017, 02:53 PM -
#1
Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libsre.prx


PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)

Quote:E {PPU[0x1000000] Thread (main_thread) [0x01a180b8]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x40050000, mem_id=0x8000400, flags=0x40000)
E {PPU[0x1000000] Thread (main_thread) [0x01a17d00]} PPU: 'sys_ppu_thread_create' aborted
F {PPU[0x1000000] Thread (main_thread) [0x01a17d00]} class std::runtime_error thrown: Stack overflow (size=0x8, align=0x4, SP=0x200420f0, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:421)


Messages In This Thread
RE: Crysis [NPEB00575] - by aakh1361 - 01-29-2017, 02:53 PM
STATUS: NOTHING - by raveskirza - 11-24-2017, 08:09 PM
RE: Crysis [NPEB00575] - by Kravicka - 03-24-2018, 04:41 PM
RE: Crysis [NPEB00575] - by Fedoritos - 03-17-2022, 07:47 PM
RE: Crysis [NPEB00575] - by L0WHAWK - 08-22-2023, 04:18 AM
RE: Crysis [NPEB00575] - by ssshadow - 01-29-2017, 03:19 PM
RE: Crysis [NPEB00575] - by aakh1361 - 01-29-2017, 03:46 PM

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