Falling Skies The Game [BLUS31195]
Started by digitaldude




3 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
01-28-2017, 11:08 AM -
#1
rpcs3-ReleaseLLVM-b6f8efac

Render: D3D12

PPU: Fast SPU: ASMJIT

LLE: libfiber, lib10n, libresc, librtc, libsail, libspurs_jq, libsre

Very interesting results, works on directx12 and openGL, vulcan freezes after the intro. They all have their own unique visual glitches but directx12 seems the best visually. Another interesting thing when you start a new game there is no sound and you can't play the game. Restarting the game then loading the autosave makes the sound reappear and you can play the game no problem beside the low framerate. The fps on the menu and intro were 1-2 fps while it was much higher during the cutscenes and gameplay.

openGL Images

DirectX12 Images

The trees seem better on openGL but for everything else directx12 looks close to correct. Vulcan was the worst even during intro it had a lot of glitches.

Also I should record a video of the gameplay.


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RE: Falling Skies The Game [BLUS31195] - by digitaldude - 01-28-2017, 11:08 AM

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