Fatal error because of SSSE3 with skylake?
Started by Trinn Senn




10 posts in this topic
Trinn Senn
Unregistered


 
10-09-2016, 04:41 PM -
#1
So this is what RPCS3 says when i try to boot metal slug 3 with the recompilers, first off i should say that the game boots perfectly fine using the interpreters both precise and fast, and runs around 35-45fps which is pretty good i think. AFAIK my CPU shouldnt have any issues with SSSE3

Every time i see some one playing a game at close to full speed or full speed, they are using at least 1 recompiler. if anyone could help me out that would be awesome.

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Fatal error
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Unhandled Win32 exception 0xC000001D.
Exception address: 0000000010070d87.
Instruction address: 0000000010070d87.
Function address: 0000000010070d20 (base+0x70d20).
RPCS3 image base: 0000000000010000.

Illegal instruction exception occured.
Note that your CPU must support SSSE3 extension.

HOW TO REPORT ERRORS: Check the FAQ, README, other sources.
Please, don't send incorrect reports. Thanks for understanding.
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OK
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CPU: intel i5 6600k
GPU: gtx 770 2gb
ram: 16gb ddr4 2133hz


Messages In This Thread
RE: Fatal error because of SSSE3 with skylake? - by Trinn Senn - 10-09-2016, 04:41 PM
RE: Fatal error because of SSSE3 with skylake? - by Trinn Senn - 10-11-2016, 04:40 PM
RE: Fatal error because of SSSE3 with skylake? - by Nezarn - 10-11-2016, 05:28 PM
RE: Fatal error because of SSSE3 with skylake? - by Trinn Senn - 10-11-2016, 05:43 PM
RE: Fatal error because of SSSE3 with skylake? - by Nezarn - 10-11-2016, 06:06 PM
RE: Fatal error because of SSSE3 with skylake? - by Trinn Senn - 10-11-2016, 07:37 PM
RE: Fatal error because of SSSE3 with skylake? - by Nezarn - 10-11-2016, 07:41 PM

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