Atelier Meruru: The Apprentice of Arland [BLES01593]
Started by ssshadow




42 posts in this topic
kd-11
RPCS3 Developer


0
75 posts 1 threads Joined: Aug 2017
10-24-2016, 10:15 AM -
#31
Seems to be a misbehaving vertex shader. See http://pastebin.com/UvGyyD4i.
The odd while loop there is used to simulate branching instructions with jump offsets.
The executable blocks without conditions are what concerns me since they are creating unreachable code


Messages In This Thread
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by Rain_Kikyou - 10-23-2016, 12:03 PM
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by Rain_Kikyou - 10-23-2016, 01:55 PM
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by Rain_Kikyou - 10-24-2016, 10:00 AM
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by kd-11 - 10-24-2016, 10:15 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)