Ratchet and Clank Future: A Crack in Time [BCES00511]
Started by shoopdahoop22




23 posts in this topic
e55573
Member


0
2 posts 0 threads Joined: Jun 2020
12-24-2020, 08:20 PM -
#19
RCPS3 v0.0.13-11470-567d23d8 Alpha

Ryzen 9 3950X |  32GiB Ram | Nvidia Geforce RTX 2080 TI | Windows 10 64-Bit

Renderer GPU: Vulkan
Default Resolution: 1280x720
Resolution Scale: 200%
Multithreaded RSX/Vsync/Write Color Buffers enabled

Game runs at 60 most of the time, can dip to high teens when a lot of bolts are on screen. Effects like gunfire, fire, lasers etc are missing.


Upscaling to 4K can use around 9GiB of VRAM. Just shows how high res the base textures are.


Messages In This Thread
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 07-16-2016, 05:21 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by e55573 - 12-24-2020, 08:20 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 02-10-2017, 02:59 AM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 02-12-2017, 10:49 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 03-19-2017, 08:24 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 04-30-2017, 04:25 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 05-03-2017, 02:28 AM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 07-06-2017, 06:37 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)