Blade Arcus From Shining EX [BLJM61310]
Started by Yagami Light9




4 posts in this topic
Yagami Light9
Unregistered


 
04-24-2016, 04:53 PM -
#1
Build d9caad4d

Settings:
-PPU - Interpreter (Fast)
-SPU - Interpreter ASMJIT
-Vulkan
-1280x720
-Xaudio2
-Frame limit OFF

LLE:
-libsre (cellSre_Library v1.1
-libspurs_jq (cellSpursJq_Library v1.1)

Log : https://gist.github.com/SakataGintokiYT/...95e4765db3

Quote:{rsx::thread} RSX: Surface color buffer: Unsupported surface color format (0xc)

[Image: t2678714_1.jpg][Image: t2678718_5.jpg][Image: t2678717_4.jpg][Image: t2678716_3.jpg][Image: t2678715_2.jpg]



DX12 :
Quote:{rsx::thread} class fmt::exception thrown: rsx::to_surface_depth_format(): Unknow surface depth format 0
(in file C:\rpcs3\rpcs3\Emu\RSX\GCM.cpp:991)

OGL :
Quote:{rsx::thread} class fmt::exception thrown: rsx::to_surface_color_format(): unknow surface color format 0
(in file C:\rpcs3\rpcs3\Emu\RSX\GCM.cpp:1036)



Messages In This Thread
RE: Blade Arcus From Shining EX [BLJM61310] - by Yagami Light9 - 04-24-2016, 04:53 PM
RE: Blade Arcus From Shining EX [BLJM61310] - by chummy - 04-06-2017, 05:20 PM
RE: Blade Arcus From Shining EX [BLJM61310] - by Yagami Light9 - 05-26-2017, 12:02 PM

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