Star Raiders [NPUB30420]
Started by BlackDaemon




3 posts in this topic
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
01-11-2016, 10:04 AM -
#1
Tested on recent master build. Show menus and stuck on loading screen after starting new game. Requires libSre LLE'd. SPU sync warning disabled, because it makes log useless due to huge size.
Code:
SPU: W {SPU[0x12f] Thread (CellSpursKernel2)[0x0eac0]} process_mfc_cmd: Sync channel 'SYNC' ignored. (cmd=0xcc, lsa=0x0, ea=0x0, tag=0x15, size=0x0)
Code:
G: E {SPU[0x147] Thread (FMOD)[0x136c8]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1418, in function SPUThread::stop_and_signal)


Messages In This Thread
RE: Star Raiders [NPUB30420] - by BlackDaemon - 01-11-2016, 10:04 AM
RE: Star Raiders [NPUB30420] - by UaQ - lover - 02-16-2020, 01:45 AM
RE: Star Raiders [NPUB30420] - by Aeternal600 - 07-25-2017, 07:40 PM
RE: Star Raiders [NPUB30420] - by Annie - 07-28-2017, 04:50 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)