Hero City 2 [HCTW00000]
Started by ps0ne




6 posts in this topic
tambre
Unregistered


 
12-02-2015, 05:40 AM -
#5
(12-01-2015, 09:10 PM)ps0ne Wrote: Thanks Tambre for the ID.
Ekaseo - it is Opengl renderer. Generally speaking, i see no reason why would this backend be dropped. Im sure it can be polished to work at similar level than other apis, maybe just slower in execution. Did vlj already finish transferring code from dx12 to rsx-common at all?

I see no reason for keeping the OpenGL, as it's faster and better successor Vulkan (which also might be better than DX12) should be coming out this month. A lot of the code has already been transfared to common files for RSX, AFAIK.


Messages In This Thread
RE: Hero City 2 [HCTW00000] - by ps0ne - 12-01-2015, 04:29 AM
RE: Hero City 2 [HCTW00000] - by Talkashie - 11-26-2017, 03:40 AM
RE: Hero City 2 [HCTW00000] - by tambre - 12-01-2015, 05:34 AM
RE: Hero City 2 [HCTW00000] - by Ekaseo - 12-01-2015, 01:56 PM
RE: Hero City 2 [HCTW00000] - by ps0ne - 12-01-2015, 09:10 PM
RE: Hero City 2 [HCTW00000] - by tambre - 12-02-2015, 05:40 AM
RE: Hero City 2 [HCTW00000] - by ps0ne - 07-24-2016, 10:14 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)