Graphical Intensities
Started by TyWillems19




8 posts in this topic
flashmozzg
Unregistered


 
08-04-2015, 04:20 PM -
#9
LLE - low-level-emulation (hle - high-level).
LLE is much slower but 100% accurate (if done correctly of course). Basically it's when emu does everything exactly and as closely as it can to real console. Which maybe very far from optimal because of very different architectures.
HLE just aims to achieve same(close) result as a console no matter the method.


Messages In This Thread
RE: Graphical Intensities - by TyWillems19 - 08-01-2015, 07:49 PM
RE: Graphical Intensities - by ssshadow - 08-02-2015, 12:15 PM
RE: Graphical Intensities - by ZeCoxao - 08-02-2015, 09:50 PM
RE: Graphical Intensities - by TyWillems19 - 08-03-2015, 12:26 AM
RE: Graphical Intensities - by tambre - 08-03-2015, 06:12 AM
RE: Graphical Intensities - by TyWillems19 - 08-03-2015, 04:06 PM
RE: Graphical Intensities - by derpf - 08-03-2015, 04:21 PM
RE: Graphical Intensities - by TyWillems19 - 08-03-2015, 07:04 PM
RE: Graphical Intensities - by flashmozzg - 08-04-2015, 04:20 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)