Date A Live: Ars Install [BLJM61190]
Started by Irior




19 posts in this topic
Karry
Unregistered


 
04-04-2016, 12:34 PM -
#17
>There is absolutely zero need for us to implement it, to make games work.

Possibly. However, it is a problem with testing games. Since there is absolutely zero materials or explanations of what to do with all these cell LLEs, how to guess which ones are required and which ones will make the emu crash, people see this thing mentioned in the logs and start searching for it and never find it.


Messages In This Thread
RE: Date A Live: Ars Install [BLJM61190] - by Irior - 01-27-2015, 10:06 AM
RE: Date A Live: Ars Install [BLJM61190] - by derpf - 01-27-2015, 10:11 AM
RE: Date A Live: Ars Install [BLJM61190] - by Irior - 01-27-2015, 10:16 AM
RE: Date A Live: Ars Install [BLJM61190] - by Irior - 01-27-2015, 10:26 AM
RE: Date A Live: Ars Install [BLJM61190] - by derpf - 01-27-2015, 11:19 AM
RE: Date A Live: Ars Install [BLJM61190] - by Irior - 01-27-2015, 11:57 AM
RE: Date A Live: Ars Install [BLJM61190] - by kookinhard - 01-24-2016, 03:11 AM
RE: Date A Live: Ars Install [BLJM61190] - by thegamingmau5 - 04-02-2016, 02:50 PM
RE: Date A Live: Ars Install [BLJM61190] - by Yagami Light9 - 04-02-2016, 04:04 PM
RE: Date A Live: Ars Install [BLJM61190] - by tambre - 04-02-2016, 04:28 PM
RE: Date A Live: Ars Install [BLJM61190] - by thegamingmau5 - 04-03-2016, 08:50 AM
RE: Date A Live: Ars Install [BLJM61190] - by supergatto - 04-04-2016, 08:15 AM
RE: Date A Live: Ars Install [BLJM61190] - by tambre - 04-04-2016, 12:26 PM
RE: Date A Live: Ars Install [BLJM61190] - by Karry - 04-04-2016, 12:34 PM

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