Macross Trial Frontier [BLJS93001]
Started by zzq920817




9 posts in this topic
tambre
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09-13-2014, 12:10 PM -
#4
(09-13-2014, 12:01 AM)ssshadow Wrote: If anyone is too lazy to look at the log, it loops forever on cellSpurs and the usual gcm warnings/errors, plus these two a bit rarer ones

RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
RSX: W {RSXThread} TODO: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000

They seem to not be that rare, But I don't see those functions giving any effect, when it needs Spurs to get somewhere. (I think there are games that use them, but show intro and some things)


Messages In This Thread
RE: Macross Trial Frontier [BLJS93001] - by zzq920817 - 03-25-2014, 02:55 PM
RE: Macross Trial Frontier [BLJS93001] - by Ru4slan - 09-12-2014, 05:48 PM
RE: Macross Trial Frontier [BLJS93001] - by tambre - 09-13-2014, 12:10 PM

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