Feature request: cellFs* functions
Started by Ekaseo




9 posts in this topic
tr4nquility
Unregistered


 
09-10-2014, 02:08 AM -
#6
Since this topic is all about function request, I'll just report all current TO-DOs (not limited to cellFs_ ) from games that I have Smile

1). Artonelico Qoga [BLES01102]
Error :
Code:
HLE: E {PPU[1] Thread (CPUThread)[0x017920f4]} cellGcmSys error: cellGcmSetTileInfo: bad compression mode! (7)
Unimplemented :
Code:
HLE: E {PPU[1] Thread (CPUThread)[0x0179e004]} cellNetCtl TODO: cellNetCtlGetInfo(code=10, info_addr=0xd00104c0)
HLE: E {PPU[1] Thread (CPUThread)[0x0179c028]} cellSpurs TODO: cellSpursAddWorkload
HLE: E {PPU[1] Thread (CPUThread)[0x0179c070]} cellSpurs TODO: cellSpursGetWorkloadFlag
HLE: E {PPU[1] Thread (CPUThread)[0x0179c04c]} cellSpurs TODO: _cellSpursWorkloadFlagReceiver
HLE: E {PPU[1] Thread (CPUThread)[0x0179c088]} cellSpurs TODO: cellSpursReadyCountStore
HLE: E {PPU[1] Thread (CPUThread)[0x0179c034]} cellSpurs TODO: cellSpursWakeUp
HLE: E {PPU[1] Thread (CPUThread)[0x01798010]} sys_fs TODO: cellFsStRead(fd=79, buf_addr=0x4da24e0, size=0x10000, rsize_addr = 0xd000ed18)
HLE: E {PPU[1] Thread (CPUThread)[0x0179804c]} sys_fs TODO: cellFsStReadStart(fd=79, offset=0x0, size=0x59e14)
HLE: E {PPU[77] Thread (installGameDataThread)[0x017a2004]} cellGame TODO: cellGameCreateGameData(init_addr=0xd0030b10, tmp_contentInfoPath_addr=0xd0030a10, tmp_usrdirPath_addr=0xd0030a90)

RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTEXT_DMA_REPORT(0xbad68000)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0 + 0x20(0x60000)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER + 0x20(0x0)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS + 0x20(0x101)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_BORDER_COLOR + 0x20(0x0)

2). FF 13 [MRTC00003]
Error :
Code:
HLE: E {PPU[1] Thread (CPUThread)[0x013d010c]} cellGcmSys error: cellGcmSetTileInfo: bad compression mode! (10)

Unimplemented :
Code:
LDR: E Function 'cellAANConnect' not found
LDR: E Function 'cellAANDisconnect' not found
LDR: E Function group [surmxAAN] failed: missing;
LDR: E Function 'cellSurMixerSetParameter' not found
LDR: E Function 'cellSurMixerSurBusAddData' not found
LDR: E Function 'cellSurMixerChStripSetParameter' not found
LDR: E Function 'cellSurMixerPause' not found
LDR: E Function 'cellSurMixerBeep' not found
LDR: E Function group [surmixer] failed: missing;

HLE: E {PPU[1] Thread (CPUThread)[0x013d2034]} cellSpurs TODO: _cellSpursTasksetAttributeInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013d20c4]} cellSpurs TODO: cellSpursTasksetAttributeSetName
HLE: E {PPU[1] Thread (CPUThread)[0x013d21b4]} cellSpurs TODO: cellSpursCreateTasksetWithAttribute
HLE: E {PPU[1] Thread (CPUThread)[0x013d2004]} cellSpurs TODO: _cellSpursLFQueueInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013d2124]} cellSpurs TODO: _cellSpursLFQueuePushBody
HLE: E {PPU[1] Thread (CPUThread)[0x013d2040]} cellSpurs TODO: cellSpursLFQueueAttachLv2EventQueue
HLE: E {PPU[1] Thread (CPUThread)[0x013d201c]} cellSpurs TODO: _cellSpursQueueInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013d207c]} cellSpurs TODO: _cellSpursJobChainAttributeInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013d2154]} cellSpurs TODO: cellSpursJobChainAttributeSetName
HLE: E {PPU[1] Thread (CPUThread)[0x013d20d0]} cellSpurs TODO: cellSpursJobGuardInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013d21fc]} cellSpurs TODO: cellSpursRunJobChain
HLE: E {PPU[1] Thread (CPUThread)[0x013d21e4]} cellSpurs TODO: cellSpursJobGuardNotify
HLE: E {PPU[1] Thread (CPUThread)[0x013d210c]} cellSpurs TODO: cellSpursTaskGetReadOnlyAreaPattern
HLE: E {PPU[1] Thread (CPUThread)[0x013d204c]} cellSpurs TODO: cellSpursTaskGetLoadableSegmentPattern
HLE: E {PPU[1] Thread (CPUThread)[0x013d21a8]} cellSpurs TODO: cellSpursCreateTask
HLE: E {PPU[1] Thread (CPUThread)[0x013d20b8]} cellSpurs TODO: _cellSpursEventFlagInitialize
HLE: E {PPU[175] Thread (Phieg)[0x013d2088]} cellSpurs TODO: cellSpursEventFlagWait
HLE: E {PPU[1] Thread (CPUThread)[0x013d2094]} cellSpurs TODO: cellSpursEventFlagClear
HLE: E {PPU[1] Thread (CPUThread)[0x013d2118]} cellSpurs TODO: cellSpursEventFlagAttachLv2EventQueue

HLE: E {PPU[1] Thread (CPUThread)[0x013e2004]} TODO: cellVideoOutSetGamma
HLE: E {PPU[1] Thread (CPUThread)[0x013d0124]} cellGcmSys TODO: cellGcmSetGraphicsHandler
HLE: E {PPU[1] Thread (CPUThread)[0x013d001c]} cellGcmSys TODO: cellGcmSetQueueHandler

HLE: E {PPU[1] Thread (CPUThread)[0x013e00a0]} cellFiber TODO: _cellFiberPpuInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013e0040]} cellFiber TODO: _cellFiberPpuSchedulerAttributeInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013e0088]} cellFiber TODO: cellFiberPpuInitializeScheduler
HLE: E {PPU[1] Thread (CPUThread)[0x013e0070]} cellFiber TODO: _cellFiberPpuAttributeInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x013e0028]} cellFiber TODO: cellFiberPpuCreateFiber
HLE: E {PPU[386] Thread (QixFiberWorker0)[0x013e0094]} cellFiber TODO: cellFiberPpuCheckFlags
HLE: E {PPU[386] Thread (QixFiberWorker0)[0x013e007c]} cellFiber TODO: cellFiberPpuHasRunnableFiber

3). Star Ocean : The Last Hope [MRTC00001]
Error:
Code:
HLE: E {PPU[1] Thread (CPUThread)[0x00ff50e8]} cellGcmSys error: cellGcmSetTileInfo: bad compression mode! (10)

Unimplemented:
Code:
LDR: E Function 'cellAANConnect' not found
LDR: E Function 'cellAANDisconnect' not found
LDR: E Function group [surmxAAN] failed: missing;
LDR: E Function 'cellSurMixerRemoveNotifyCallback' not found
LDR: E Function 'cellSurMixerSurBusAddData' not found
LDR: E Function 'cellSurMixerChStripSetParameter' not found
LDR: E Function 'cellSurMixerPause' not found
LDR: E Function 'cellSurMixerBeep' not found
LDR: E Function group [surmixer] failed: missing;

HLE: E {PPU[1] Thread (CPUThread)[0x0100304c]} cellFiber TODO: _cellFiberPpuInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x00fed10c]} TODO: cellDiscGameGetBootDiscInfo
HLE: E {PPU[1] Thread (CPUThread)[0x01005028]} sys_prx TODO: sys_prx_load_module(path="/dev_bdvd/PS3_GAME/USRDIR/sprx/Izumo.sprx", flags=0x0, pOpt=0x0)

HLE: E {PPU[1] Thread (CPUThread)[0x00fef004]} TODO: cellVideoOutSetGamma

HLE: E {PPU[1] Thread (CPUThread)[0x00ff3088]} cellSpurs TODO: _cellSpursJobChainAttributeInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x00ff3154]} cellSpurs TODO: cellSpursJobChainAttributeSetName
HLE: E {PPU[1] Thread (CPUThread)[0x00ff3070]} cellSpurs TODO: cellSpursCreateJobChainWithAttribute
HLE: E {PPU[1] Thread (CPUThread)[0x00ff30c4]} cellSpurs TODO: cellSpursJobGuardInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x00ff30ac]} cellSpurs TODO: _cellSpursEventFlagInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x00ff30f4]} cellSpurs TODO: cellSpursEventFlagAttachLv2EventQueue
HLE: E {PPU[1] Thread (CPUThread)[0x00ff3244]} cellSpurs TODO: cellSpursCreateTask
HLE: E {PPU[1] Thread (CPUThread)[0x00ff3250]} cellSpurs TODO: _cellSpursSendSignal
HLE: E {PPU[1] Thread (CPUThread)[0x00ff3094]} cellSpurs TODO: cellSpursEventFlagWait
HLE: E {PPU[1] Thread (CPUThread)[0x00ff3034]} cellSpurs TODO: _cellSpursTasksetAttributeInitialize
HLE: E {PPU[1] Thread (CPUThread)[0x00ff30b8]} cellSpurs TODO: cellSpursTasksetAttributeSetName
HLE: E {PPU[1] Thread (CPUThread)[0x00ff31a8]} cellSpurs TODO: cellSpursCreateTasksetWithAttribute
HLE: E {PPU[157] Thread[0x00ff3130]} cellSpurs TODO: cellSpursQueuePushBody

RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_CONTROL0(0x101000)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TEXTURE_CONTROL2(0x2dc8)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_CONTROL0(0x60000)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_ADDRESS(0x303)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_BORDER_COLOR(0x0)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_VERTEX_TEXTURE_FILTER(0x0)


Messages In This Thread
RE: Feature request: cellFs* functions - by Ekaseo - 09-09-2014, 09:16 PM
RE: Feature request: cellFs* functions - by Gundark - 09-09-2014, 10:35 PM
RE: Feature request: cellFs* functions - by Bigpet - 09-09-2014, 10:48 PM
RE: Feature request: cellFs* functions - by Ekaseo - 09-09-2014, 10:55 PM
RE: Feature request: cellFs* functions - by tr4nquility - 09-10-2014, 02:08 AM
RE: Feature request: cellFs* functions - by Ekaseo - 09-10-2014, 09:52 AM
RE: Feature request: cellFs* functions - by flashmozzg - 09-10-2014, 12:55 PM
RE: Feature request: cellFs* functions - by ps0ne - 09-20-2014, 10:51 PM

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