Atelier Rorona Plus The Alchemist of Arland [BLES02050]
Started by sakura leite costa




79 posts in this topic
Reihar
Unregistered


 
05-14-2017, 05:51 PM -
#51
With DX12, the game stops after the menu with this error in the log :
F {rsx::thread} class std::runtime_error thrown: HRESULT = The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
(in file C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12RenderTargetSets.cpp:280)

This is consistent with the rest of the thread, so nothing special here.

With Vulkan the backgrounds disappear completely (black backgrounds) but the text seems fixed. I guess that would make it playable. Performance is significantly lower than opengl though.


Messages In This Thread
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by sakura leite costa - 07-08-2014, 12:05 PM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by iplayemugames - 04-17-2017, 06:59 PM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by Reihar - 05-14-2017, 05:51 PM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by BornInWinter - 06-17-2017, 08:11 AM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by DeadorAlive5 - 08-15-2017, 09:30 AM
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - by DeadorAlive5 - 08-15-2017, 03:51 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)