Mantle and DirectX 12
Started by hassanrazza




12 posts in this topic
Hykem
Unregistered


 
04-11-2014, 06:57 PM -
#12
(04-10-2014, 08:28 PM)bellysaga Wrote: I am working on a PS4 emulator/VM, but very little can be added to it at this point (working on a VM-like translator for opcodes from Bochs now):
http://www.github.com/ghaststeam/ps4emx

Mantle will used to compliment DX and/or OpenGL since it's primarily Windows targeted only. The GPU is not going to be a big deal to emulate, fortunately, but the only thing that will be committed is just a semi-altered Bochs x86 with 8-cores and a few tweaks.

Your posts baffle me a lot. I've noticed that ps4emx project which is empty at the moment (all the files in there serve no actual purpose towards emulation).
I would understand if this was an early research project for the PS4's internals which would admit emulation as a future possibility (pretty much like Xenia), but it appears your all just designing a vaporware emulator.
If you truly know what you're talking about, then you should also know that having access to a devkit or just the plain SDK is far from being useful at this moment, at least for what you want to do.


Messages In This Thread
RE: Mantle and DirectX 12 - by hassanrazza - 04-10-2014, 07:56 PM
RE: Mantle and DirectX 12 - by LittleGrejmer - 04-10-2014, 08:05 PM
RE: Mantle and DirectX 12 - by bellysaga - 04-10-2014, 08:28 PM
RE: Mantle and DirectX 12 - by Bigpet - 04-11-2014, 12:03 AM
RE: Mantle and DirectX 12 - by bellysaga - 04-11-2014, 03:48 AM
RE: Mantle and DirectX 12 - by Bigpet - 04-11-2014, 03:54 AM
RE: Mantle and DirectX 12 - by hassanrazza - 04-11-2014, 04:04 AM
RE: Mantle and DirectX 12 - by derpf - 04-11-2014, 04:33 AM
RE: Mantle and DirectX 12 - by Bigpet - 04-11-2014, 05:43 AM
RE: Mantle and DirectX 12 - by Ashe - 04-11-2014, 06:38 AM
RE: Mantle and DirectX 12 - by hlide - 04-11-2014, 08:57 AM
RE: Mantle and DirectX 12 - by Hykem - 04-11-2014, 06:57 PM
RE: Mantle and DirectX 12 - by mr.devolver - 04-16-2014, 01:21 PM

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