Samurai Shodown [NPUB30265]
Started by Archanfel




13 posts in this topic
Archanfel
Unregistered


 
03-11-2014, 09:42 PM -
#1
Opens GL window but FPS stay at 0.00, debug console gives the following output :

int SndSeThread::Initialize(std:Confusedize_t, int) : cellAudioCreateNotifyEventQueue() failed ... -2144270579


Logfile : http://pastebin.com/8NTBiFmW


Messages In This Thread
RE: Samurai Shodown [NPUB30265] - by Archanfel - 03-11-2014, 09:42 PM
RE: Samurai Shodown [NPUB30265] - by digitaldude - 11-17-2017, 11:19 AM
RE: Samurai Shodown [NPUB30265] - by ssshadow - 03-11-2014, 11:38 PM
RE: Samurai Shodown [NPUB30265] - by Archanfel - 03-12-2014, 03:57 PM
RE: Samurai Shodown [NPUB30265] - by Blackbird - 03-12-2014, 07:46 PM
RE: Samurai Shodown [NPUB30265] - by Archanfel - 03-12-2014, 08:00 PM
RE: Samurai Shodown [NPUB30265] - by Blackbird - 03-12-2014, 08:04 PM
RE: Samurai Shodown [NPUB30265] - by Cole Roddy - 03-12-2014, 08:04 PM
RE: Samurai Shodown [NPUB30265] - by ssshadow - 03-12-2014, 08:34 PM
RE: Samurai Shodown [NPUB30265] - by Blackbird - 03-12-2014, 08:57 PM
RE: Samurai Shodown [NPUB30265] - by Archanfel - 03-13-2014, 05:10 PM
RE: Samurai Shodown [NPUB30265] - by Zekro - 03-13-2014, 06:18 PM
RE: Samurai Shodown [NPUB30265] - by Archanfel - 03-13-2014, 09:28 PM
RE: Samurai Shodown [NPUB30265] - by Annie - 03-04-2016, 08:02 PM

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