10-05-2024, 10:39 AM -
He is right with turning off AA. Its crashing for me on entering race if upscaling is higher then 720p
Hello.
Tested on AMD PC
7700X CPU
7800XT GPU
250% upscaling.
0.0.33-16999-938306A7 Alpha
ultrawide 21:9 patch used on 2.11 game version
works perfect, spent nearly 10 hours in game. No issues of any kind during the test.
(Had to turn off windows auto-hdr for rpcs3 application, otherwise very bright reflections can be observed.
CPU:
SPU Block Size (Mega)
GPU: Antialising (OFF) (crash when entering race if upscaling is higher then 720p)
Thread terminated due to fatal error: Verification failed (object: 0x0)
Resolution scale (what ever your pc can handle i tested 250% in video)
Multi-threaded RSX (ON)
Stretch to display area if you are on Ultrawide monitor and using wide patch
Frame Limit (60)!
ADVANCED:
Accurate reservation RSX access (ON)
RSX Fifo accuracy (Atomic)
DEBUG:
Disable Zcull Occlusion Queries
Force GPU Texture Scaling
Hello.
Tested on AMD PC
7700X CPU
7800XT GPU
250% upscaling.
0.0.33-16999-938306A7 Alpha
ultrawide 21:9 patch used on 2.11 game version
works perfect, spent nearly 10 hours in game. No issues of any kind during the test.
(Had to turn off windows auto-hdr for rpcs3 application, otherwise very bright reflections can be observed.
CPU:
SPU Block Size (Mega)
GPU: Antialising (OFF) (crash when entering race if upscaling is higher then 720p)
Thread terminated due to fatal error: Verification failed (object: 0x0)
Resolution scale (what ever your pc can handle i tested 250% in video)
Multi-threaded RSX (ON)
Stretch to display area if you are on Ultrawide monitor and using wide patch
Frame Limit (60)!
ADVANCED:
Accurate reservation RSX access (ON)
RSX Fifo accuracy (Atomic)
DEBUG:
Disable Zcull Occlusion Queries
Force GPU Texture Scaling
This post was last modified: 10-05-2024, 11:00 AM by IceLancer.