James Cameron s AVATAR THE GAME [BLES00667] Foliage flickering
Started by elll




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elll
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3 posts 2 threads Joined: Sep 2024
Question  09-11-2024, 04:57 AM -
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Sorry, I hope I'm posting this in the right manner: I have the issue with foliage flickering in James Cameron's Avatar game using RPCS3 on Linux with an AMD Vega 6 integrated GPU and a recent kernel 6.10 and a recent Mesa, with the issue being as described here: https://forums.rpcs3.net/showthread.php?...#pid324760

   

But neither enabling "Allow Host GPU Labels (Experimental)" nor additionally enabling "Strict Rendering Mode" gets rid of it, even though the former seems to be suggested in the post as the solution.

Now I saw mentions that this depends on the GPU capabilities too. I wonder, is this the reason why it doesn't work for me? Or do I need to use some specific option? While the GPU I use is quite weak, it is relatively new so I would expect it to be not completely unusable when it comes to Vulkan extensions.
This post was last modified: 09-11-2024, 05:04 AM by elll.


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James Cameron s AVATAR THE GAME [BLES00667] Foliage flickering - by elll - 09-11-2024, 04:57 AM

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