MLB The Show 16 [NPUA81353]
Started by someother1ne




0 posts in this topic
someother1ne
Member


0
45 posts 35 threads Joined: Aug 2017
05-11-2024, 05:19 PM -
#1
- SYS: RPCS3 v0.0.32-16434-7ac09725 Alpha | master
- SYS: 12th Gen Intel® Core™ i7-12700K | 20 Threads | 63.77 GiB RAM | TSC: 3.610GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22631, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2024-05-11T09:54:33
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070 Ti' running on driver 546.33.0.0
- RSX: Found Vulkan-compatible GPU: 'Intel® UHD Graphics 770' running on driver 0.405.481
- SYS: Firmware version: 4.90

MLB The Show 16 [NPUA81353]


Ingame. Enable Write Color Buffers to help fix lighting issues. Performance is decent, with playable framerates. However, this game has severe graphical issues that hinder gameplay.  Not only does the crowd appear randomly on almost every MLB field (minor league fields less so), but depending on the stadium and camera angle, a huge blockage of the screen will occur at any given time blocking your view from gameplay.  I demonstrate some of this in the video / pics below. I don't know if this issue has a fix with a certain setting, or if it is a core SPU or RSX issue, but it does affect the gameplay negatively. I tried many different settings including all buffers and accurate SPU and zcull.  Note that these glitches affect all MLB The Show games from MLB 11 to MLB 16.  However, it does not affect any of the earlier MLB The Show titles(07, 08, 09, 10 ).




Gameplay in a stadium with minimal glitches:



Gameplay in Yankee Stadium showing glitches that also appear in most of the other MLB parks: 




log: 
.gz   RPCS3.log.gz (Size: 537.73 KB / Downloads: 0)


Attached Files Thumbnail(s)
               


Messages In This Thread
MLB The Show 16 [NPUA81353] - by someother1ne - 05-11-2024, 05:19 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)