inFamous 2 [BCES01143]
Started by Alchemy-Meister




5 posts in this topic
sensha93
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2 posts 0 threads Joined: Aug 2023
09-04-2023, 09:03 PM -
#6
RPCS3 v0.0.29-15580-6bc7d7c6 Alpha Master
I5-12400F + 32GB RAM DDR5 4800mhz + A770 Limited Edition with driver 0.405.548
Operating System: Windows major 10 minor 0 Build: 22621

CPU:
PPU+SPU: LLVM, SPU XFloat Relaxed, Enable SPU loop detection, SPU block size Safe
GPU:
Vulkan, 16:9, Framelimit: disable, anisotropic auto, anti-aliasing disabled, Zcull Relaxed, shader quality auto, shader mode async, number of shader compiler threads 16, additional settings: Vsync


I just spent 2 sleepless nights trying to find the right configuration for this game.
I completely finished him as a villain, no crash during the game.
However, I don't know if it's because of my graphics card or not, but during certain moments, and it's very common, there are black or white bands, like light and shadow problem, which appear, regardless of the changes made. But by setting the gamma correction to maximum in the game, it reduces the impact a little...
Otherwise the game plays between 45 and 60 FPS, but no problems with slowdown..


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Messages In This Thread
inFamous 2 [BCES01143] - by Alchemy-Meister - 11-12-2017, 04:29 PM
RE: inFamous 2 [BCES01143] - by Asinine - 12-21-2017, 10:11 PM
RE: inFamous 2 [BCES01143] - by tricui11 - 12-28-2017, 03:42 AM
RE: inFamous 2 [BCES01143] - by Hakj3r - 05-25-2018, 07:12 PM
RE: inFamous 2 [BCES01143] - by pit80 - 07-14-2019, 07:34 PM
RE: inFamous 2 [BCES01143] - by sensha93 - 09-04-2023, 09:03 PM

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