RPCS3 fully operative
Started by Baderiano




1 posts in this topic
Bavanity
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30 posts 1 threads Joined: Sep 2021
08-30-2023, 11:11 PM -
#2
The PS3 is way more complex to emulate than the PS2. Proof of this is that RPCS3 can use up to 16 cores/threads, maxed out, just when emulating one game.

The PS3 was just as complex for developers to program games for back in the day. The architecture, in a nutshell, was and is a headache, just like the Sega Saturn was. from 2 generations prior.

That said, my PS2 library is bigger than my PS3 and I have multiple games still not working properly in the latest dev release of PCSX2. I am not sure where you got "perfectly" from.

My favourite titles are not working on RPCS3, it seems to be the big games, so I agree that can be frustrating on the patience, but patience is all we have, and overall, they have done a spectacular job.
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Messages In This Thread
RPCS3 fully operative - by Baderiano - 08-03-2023, 02:54 PM
RE: RPCS3 fully operative - by Bavanity - 08-30-2023, 11:11 PM

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