07-11-2023, 07:14 AM -
After PR #14149 the game runs really well at native resolution without any patches except the SPU post-processing patch. If I don't use the SPU post-processing patch I get slight glitches at the top and bottom of the screen.
I'm about halfway through my second playthrough and so far only noticed problems on one level where there was excessive blooom (Chapter 17 "Mountaineering")
Obviously this can be fixed by applying the appropriate patch while playing that level.
The game is still challenging to run but I don't get any frame rate dips on my i7 12700k + RTX2060 super except when a lot of shaders are being compiled for the first time. I'm also certain there are settings that would make the game run faster but I'm using very close to default settings in my testing.
This game is now very close to playable if you have the specs
EDIT: sorry posted this against the wrong version, I have PSN version
I'm about halfway through my second playthrough and so far only noticed problems on one level where there was excessive blooom (Chapter 17 "Mountaineering")
Obviously this can be fixed by applying the appropriate patch while playing that level.
The game is still challenging to run but I don't get any frame rate dips on my i7 12700k + RTX2060 super except when a lot of shaders are being compiled for the first time. I'm also certain there are settings that would make the game run faster but I'm using very close to default settings in my testing.
This game is now very close to playable if you have the specs
EDIT: sorry posted this against the wrong version, I have PSN version
This post was last modified: 07-11-2023, 07:21 AM by davewuk.