Freeze Error: semaphore_acquire has timed out.
Started by slipkanoti1




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Elfalot
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05-21-2023, 09:28 AM -
#7
(05-18-2023, 09:08 PM)jojoharry16 Wrote:
(07-24-2019, 03:29 AM)Ani Wrote: God of War: Ascension is not Playable and too unstable, pick a game from the Playable ones to report this issue with

Also, use stock settings + Vulkan + SPU LLVM

It's now marked as Ingame, but I'm getting the same E RSX: nv406e:Confusedemaphore_acquire has timed out. semaphore_address=0x50300510. I've attached the full logs, any help is appreciated.

I had this error during boot, the game would close or black screen after the Santa Monica Studious Clip, I tried updating the game to 1.04 and then using the 'Skip intro' patch (it only seems available for Version 1.04).
This might bypass the loading issue, but so far (maybe 30 minutes in) its slow, buggy and filled with graphical issues, the rpsc3 page on the game has some options that might help with performance/stability but its Barely Playable and Unstable so far.


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RE: Freeze Error: semaphore_acquire has timed out. - by Elfalot - 05-21-2023, 09:28 AM

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