Mass Effect 2 [BLUS30650]
Started by GrantKane




5 posts in this topic
Paraflux
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1 posts 0 threads Joined: Jan 2023
01-04-2023, 02:51 AM -
#6
I decided to give this game a try as I had never played beyond the first game. Got it running pretty well, played about 7 hours without any major problems. Got to the end of the Stolen Memory quest and no matter what I try it always crashes as soon as Donovan Hock's chopper blows up. I've played through Demon Souls, Dark Souls, and Dead Space with no issues, this is the first game with progress blocking issues.

I linked a screenshot of the crash.

   

Edit: Just wanted to update that I got past this sticking point by setting my Shader Mode to Legacy and turning Framelimit to Off. Since getting past this point, I set Framelimit back to Auto and Shader Mode back to Async Multi-threaded: haven't had a single issue occur in over 18 more hours of playtime.
This post was last modified: 01-08-2023, 02:51 AM by Paraflux. Edit Reason: found solution to problem


Messages In This Thread
RE: Mass Effect 2 [BLUS30650] - by GrantKane - 04-01-2017, 12:21 AM
RE: Mass Effect 2 [BLUS30650] - by GrantKane - 11-19-2017, 12:51 AM
RE: Mass Effect 2 [BLUS30650] - by GrantKane - 12-31-2017, 02:48 AM
RE: Mass Effect 2 [BLUS30650] - by cleverest - 02-11-2019, 06:28 PM
RE: Mass Effect 2 [BLUS30650] - by Caladain - 12-04-2020, 09:48 PM
RE: Mass Effect 2 [BLUS30650] - by Paraflux - 01-04-2023, 02:51 AM

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