04-01-2022, 04:30 PM -
Version: 0.0.21-13390-c803bf18 Alpha
Status: Ingame
Multiple tries into the first Yiling stage. With Vulkan, despite the lagginess thanks to the spec, things were playable until after I met Pang De and Ma Dai. The game would often crashes right after that scene. At one point I was able to manage past the Huang Zhong's scripted death, but I cannot replicate that. Following screenshot are taken the moment the game crashed when I was using Vulkan, with frame rate limited to 60, and ZCULL Approximate:
I also tried using OpenGL and I only able to get to the cutscene, with the audio cut out and crashes during that moment too.
CPU: I7-7700HQ
GPU: GeForce GTX 1050
As a side note, I completed Samurai Warriors 4 Empires with less lag, and no crashes. Two story settings completed too.
RPCS3WO3UOp.log.gz (Size: 767.69 KB / Downloads: 6)
RPCS3WO3UV.log.gz (Size: 711.69 KB / Downloads: 6)
Status: Ingame
Multiple tries into the first Yiling stage. With Vulkan, despite the lagginess thanks to the spec, things were playable until after I met Pang De and Ma Dai. The game would often crashes right after that scene. At one point I was able to manage past the Huang Zhong's scripted death, but I cannot replicate that. Following screenshot are taken the moment the game crashed when I was using Vulkan, with frame rate limited to 60, and ZCULL Approximate:
I also tried using OpenGL and I only able to get to the cutscene, with the audio cut out and crashes during that moment too.
CPU: I7-7700HQ
GPU: GeForce GTX 1050
As a side note, I completed Samurai Warriors 4 Empires with less lag, and no crashes. Two story settings completed too.
RPCS3WO3UOp.log.gz (Size: 767.69 KB / Downloads: 6)
RPCS3WO3UV.log.gz (Size: 711.69 KB / Downloads: 6)