Another Century's Episode R [BLJS10081]
Started by Aldracity




5 posts in this topic
Aldracity
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8 posts 1 threads Joined: May 2018
01-19-2022, 08:35 AM -
#5
Sorry for the wait, I was redoing testing stuff. Is a video an appropriate replacement for screenshots? (EDIT: Eh, whatever, have both. I forgot I printscreened them years ago) Also, sorry about the gigantic log file this time, but I wanted to resubmit since I swapped the driver and updated RPCS3.

- SYS: RPCS3 v0.0.20-13198-484a3e68 Alpha | HEAD
- SYS: Intel® Core™ i7-9750H CPU @ 2.60GHz | 6 Threads | 31.92 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2060' running on driver 511.23.0.0
- SYS: Firmware version: 4.88

Custom Configuration Settings

SPU Block Size: Giga

Renderer: OpenGL

ZCULL Accuracy: Relaxed (Fastest)
- This seems to do something without causing problems.

Framelimit: 30 OR Off.
- The game has a built-in frame limit of 60 while set to OFF, limits to 30 during cutscenes. There are mad audio stutters when the framerate drops below ~50fps, but as far as I can tell my setup is GPU bottlenecked by my GPU's boost clock.

Resolution Scale (Disable Strict Mode): 150% (1920x1080)
- For some reason, this isn't affected by my aformentioned GPU bottleneck; I get the same stutters in the same places at 100% scale.

Video: https://youtu.be/mgbxsEqG4C8
This post was last modified: 01-19-2022, 08:58 AM by Aldracity.


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RE: Another Century's Episode R [BLJS10081] - by Aldracity - 01-19-2022, 08:35 AM

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