Kamen Rider Summonride [BLJS10288]
Started by digitaldude




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trashbiscuit
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1 posts 0 threads Joined: May 2021
11-11-2021, 04:07 AM -
#4
Using build 0.0.19-13000-2359ba9a Alpha I can confirm RPCS3 and the game recognize the Ride Gate when plugged in. I'm also using the latest patch (1.05) for the game if that makes any difference.

If you don't have it plugged in you get the following message asking you to plug the Ride Gate into your PS3:
   

If you do have it plugged in you get this message with the "Place a Summonride figure on the Ride Gate" prompt:
   

The problem happens immediately after this. The Ride Gate will not recognize any figure placed on it no matter what you do or what figure you use and just hangs there. After a few seconds regardless if you place a figure on the Ride Gate or not it will hang perpetually and then hard crash the game which can usually be sped up by hitting a button on your controller. Closing out of the game at all will immediately hard crash RPCS3 itself. I've attached logs after it does this. Everything was done with default settings. You also can't hot-swap in the Ride Gate itself, it needs to be plugged in before you start the game for it to register it. The game will also sometimes crash in the first in-game cutscene and I'm not sure why as it's entirely random and I can't replicate it consistently.

Despite what hinotoume said it is not hard to track down the game whatsoever even on English speaking websites and it frequently goes up on both Amazon and eBay so if the devs need an actual physical item to debug it's a bit costly but it's not an issue. I believe the Wii U portal is the same as the PS3 one unlike in the case of Disney Infinity so if that's easier to track down by all means opt for that one. All you need is the Ride Gate and a single figure to get into the game itself on an actual system.
This post was last modified: 11-12-2021, 06:44 PM by trashbiscuit. Edit Reason: Typos


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RE: Kamen Rider Summonride [BLJS10288] - by trashbiscuit - 11-11-2021, 04:07 AM

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