10-10-2021, 08:28 PM -
RPCS3 Version: 0.0.18-12732-f98595be Alpha4
Game: Killzone 2 [BCES00081] (Updated the game to 01.29)
OFW 4.88
CPU: AMD RYZEN 7 3800x
GPU: gigabyte rtx-2070 super OC gaming
RAM: 16gb DDR5 3200Mhz
Windows 10 pro
ENABLE SPU LOOP on
FRAME LIMIT auto
ZCULL relaxec
FSR SCALING enabled
PATCHES: disable post procesing ENABLED
Everything runs smooth, but I've reach the Maelstra Barrens stage, and when I ride the EXO and move forward until a step drop, the game freezes and I get this error:
F SIG: Thread terminated due to fatal error: Unknown STOP code: 0x3fff (op=0x28000000, Out_MBox=empty)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:4800[:22], in function stop_and_signal)
(complete log attached - from rpcs3 starting, to getting the error, to stoping the game)
Another problem is that most of the time the audio doesn't work correctly... there are missing effects or voices (although sometime they work, but mostly don't)
If anyone can help, I'll apreciate it a lot! Thanks in advance!
Game: Killzone 2 [BCES00081] (Updated the game to 01.29)
OFW 4.88
CPU: AMD RYZEN 7 3800x
GPU: gigabyte rtx-2070 super OC gaming
RAM: 16gb DDR5 3200Mhz
Windows 10 pro
ENABLE SPU LOOP on
FRAME LIMIT auto
ZCULL relaxec
FSR SCALING enabled
PATCHES: disable post procesing ENABLED
Everything runs smooth, but I've reach the Maelstra Barrens stage, and when I ride the EXO and move forward until a step drop, the game freezes and I get this error:
F SIG: Thread terminated due to fatal error: Unknown STOP code: 0x3fff (op=0x28000000, Out_MBox=empty)
(in file D:\a\1\s\rpcs3\Emu\Cell\SPUThread.cpp:4800[:22], in function stop_and_signal)
(complete log attached - from rpcs3 starting, to getting the error, to stoping the game)
Another problem is that most of the time the audio doesn't work correctly... there are missing effects or voices (although sometime they work, but mostly don't)
If anyone can help, I'll apreciate it a lot! Thanks in advance!