06-09-2021, 08:29 AM -
(06-04-2021, 06:34 PM)Ani Wrote: Needs a proper report, which I don't have the time to do right now. Feel free to do one though.
I was able to get Ingame, graphics were broken but I didn't try changing any settings as I was just quickly checking if it booted or not.
I bought a new laptop and first had problems that caused the same errors but I started from scratch:
I re-copied the game from the PS3 to my new laptop.
Tested multiple profiles:
1: used all default settings but OpenGL is enabled.
The game works sort of.
The intro/menu, 2D elements and sound are perfect but going ingame only gives me the HUD elements and sound. It shows 3 grey zones and White rectangles which is the skybox I think.
Example: Screenshot 1
2: All default but some changes, this time with Vulkan using the RTX 3070
SPU block size: Mega / safe (have the same performance/ effect)
Additional settings:
Write color buffers: true (This is important, if this is off the game doesn't show anything except hud and menu)
Multithreaded RSX: true
Advanced: Relaxed ZCULL sync
The game works (Example: Screenshot 3) but sometimes shows artifacts on the screen in diffirent colors (Example: Screenshot 2)FPS is low (around 10-25 fps ingame, 30-60 in menu/loading screens)
The menu sometimes shows broken text, maybe a shader compiling fault, but after restarting it's fine.
Video example: https://youtu.be/MAN3iyQyyHg
Turning off anti-aliasing gives a little bit better performance but it isn't really noticable.
Status: In-game
Build: rpcs3-v0.0.16-12381-2d3fe7ce Alpha
Game: Killzone 3 Multiplayer [NPEA00321] (Updated the game to 01.01.)
OFW 4.87
CPU: AMD R7- 8500H
GPU: My Gpu's: RTX 3070max-q, AMD Radeon Vega 8
RAM: 32Gb DDR4 3200Mhz
Windows 10 Home x64
This post was last modified: 09-10-2021, 02:56 PM by Jaroslav_01.
Edit Reason: More results