06-05-2021, 09:07 AM -
RPCS3 0.0.16-12363-baa422e6 Alpha
CPU: 11th Gen Intel Core i7-11700KF @ 3.60GHz (Overclocked to ~4.9GHz)
GPU: NVIDIA GeForce RTX 3080
16 GB RAM
Status: Playable
Rendering resolution: 300%
Special settings: Resolution Scale Threshold to 160
Vulcan FPS: 57-60, mostly stable at 59-60. Smooth.
OpenGL FPS: 56-60 with some very brief drops to 40-48. Usually stays between 58-60. There's a more noticeable delay loading between scenes. Slightly choppier gameplay than Vulcan, which seems mostly perfect, even with ReShade on top of it.
Setting Resolution Scale Threshold to 160 fixes lighting errors ("cubism" sun/sky & inaccurate window bloom rendering.) Haven't noticed any other problems or necessary changes from default options.
Screenshots:
Log file:
RPCS3.log.gz (Size: 1.7 MB / Downloads: 2)
CPU: 11th Gen Intel Core i7-11700KF @ 3.60GHz (Overclocked to ~4.9GHz)
GPU: NVIDIA GeForce RTX 3080
16 GB RAM
Status: Playable
Rendering resolution: 300%
Special settings: Resolution Scale Threshold to 160
Vulcan FPS: 57-60, mostly stable at 59-60. Smooth.
OpenGL FPS: 56-60 with some very brief drops to 40-48. Usually stays between 58-60. There's a more noticeable delay loading between scenes. Slightly choppier gameplay than Vulcan, which seems mostly perfect, even with ReShade on top of it.
Setting Resolution Scale Threshold to 160 fixes lighting errors ("cubism" sun/sky & inaccurate window bloom rendering.) Haven't noticed any other problems or necessary changes from default options.
Screenshots:
Log file:
RPCS3.log.gz (Size: 1.7 MB / Downloads: 2)