04-21-2021, 06:14 PM -
However its not that simple. Limiting SPURS lead to crash on my system while limiting "prefered SPU threads" in CPU section doesn't. I would like to know deeper about correlation between 2. For now I am guessing that limiting SPURS t. mean limiting how many SPU threads can game internally allocate, which would explain the crash.
[email protected], 16GB RAM, GTX1060-6GB, Win7