04-21-2021, 04:34 PM -
hmm,
so it optimal to have SPU counting and some room in cpu core/threads for RSX,
sometimes i get the "feeling" that RPCS3 just floods SPU and RSX compiling at the CPU...and if the CPU is already bootlenecked causes freezes.
SPU and RSX are the same thing or diferent thread process's .
( sorry if im asking some to much technical works . I just want to understand a bit, for better fine tuning rpcs3 setups. )
so it optimal to have SPU counting and some room in cpu core/threads for RSX,
sometimes i get the "feeling" that RPCS3 just floods SPU and RSX compiling at the CPU...and if the CPU is already bootlenecked causes freezes.
SPU and RSX are the same thing or diferent thread process's .
( sorry if im asking some to much technical works . I just want to understand a bit, for better fine tuning rpcs3 setups. )