04-04-2021, 09:39 PM -
Playable
Game runs at default rpcs3 settings, increasing the resolution slider prevents the game from even going ingame, it just hangs as it caches and then crashes the entire emulator.
This is with the game's latest version (1.02) and dlc's installed.
- RPCS3 v0.0.15-12047-4a9be0a8 Alpha | HEAD | Firmware version: 4.87
- AMD Ryzen 5 5600X 6-Core Processor | 12 Threads | 15.92 GiB RAM | TSC: 3.693GHz | AVX+ | FMA3
- Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 970' running on driver 465.89.0.0
EDIT: While the game is playable, the game's behaviour in relation to the emulator is highly "erratic".
Changing the rendering resolution in the emulator before starting the game, even if it is to revert it to its default 720p, makes the game hang when linking PPU modules, closing the game then crashes the emulator.
Having the emulator run at a different language other than English (US) also crashes the game in the initial splash screen, with the message:
F SIG: Thread terminated due to fatal error: Unknown surface antialiasing format 0x7
(in file D:\a\1\s\rpcs3\Emu\RSX\gcm_enums.cpp:908[:22], in function to_surface_antialiasing)
Creating a custom configuration with the default resolution doesn't work only way to run the game is to leave the language in English (US), then reset the rendering resolution back to it's default 720p, then restart the emulator, in order to run the game.
You can enable vsync tho, haven't noticed any problems with that.
RPCS3.7z (Size: 2.88 MB / Downloads: 80)
Game runs at default rpcs3 settings, increasing the resolution slider prevents the game from even going ingame, it just hangs as it caches and then crashes the entire emulator.
This is with the game's latest version (1.02) and dlc's installed.
- RPCS3 v0.0.15-12047-4a9be0a8 Alpha | HEAD | Firmware version: 4.87
- AMD Ryzen 5 5600X 6-Core Processor | 12 Threads | 15.92 GiB RAM | TSC: 3.693GHz | AVX+ | FMA3
- Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 970' running on driver 465.89.0.0
EDIT: While the game is playable, the game's behaviour in relation to the emulator is highly "erratic".
Changing the rendering resolution in the emulator before starting the game, even if it is to revert it to its default 720p, makes the game hang when linking PPU modules, closing the game then crashes the emulator.
Having the emulator run at a different language other than English (US) also crashes the game in the initial splash screen, with the message:
F SIG: Thread terminated due to fatal error: Unknown surface antialiasing format 0x7
(in file D:\a\1\s\rpcs3\Emu\RSX\gcm_enums.cpp:908[:22], in function to_surface_antialiasing)
Creating a custom configuration with the default resolution doesn't work only way to run the game is to leave the language in English (US), then reset the rendering resolution back to it's default 720p, then restart the emulator, in order to run the game.
You can enable vsync tho, haven't noticed any problems with that.
RPCS3.7z (Size: 2.88 MB / Downloads: 80)
This post was last modified: 04-05-2021, 06:50 PM by Wolfinston85.