03-10-2021, 10:28 AM -
Using version 1.05, have desyncs but not very often. Suzuka East crashes when it's loading, only track with this issue, all the other tracks are working fine for me. Tried build 11736, different recompilers, same thing. The error in question is:
Verification failed
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKTextureCache.h:812[:4], in function create_new_texture)
RPCS3 v0.0.15-11903-5dfe3f41 Alpha | HEAD | FW 4.86 | Windows 10 20H2
AMD Ryzen 7 1700X | 16 Threads | 15.94 GiB RAM | TSC: 3.775GHz | AVX+ | FMA3
GPU: AMD Radeon RX 5600 XT (20.11.3 - 21.2.3)
Verification failed
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKTextureCache.h:812[:4], in function create_new_texture)
RPCS3 v0.0.15-11903-5dfe3f41 Alpha | HEAD | FW 4.86 | Windows 10 20H2
AMD Ryzen 7 1700X | 16 Threads | 15.94 GiB RAM | TSC: 3.775GHz | AVX+ | FMA3
GPU: AMD Radeon RX 5600 XT (20.11.3 - 21.2.3)
Per-game CPU Settings
PPU Decoder: Recompiler/LLVM
SPU Decoder: Recompiler/LLVM
SPU Lower Thread Priority: [ ]
SPU Loop Detection: [x]
Thread Scheduler: [x]
SPU Threads: Auto
SPU Block Size: Mega
Accurate xfloat: [ ]
Force CPU Blit: [ ]
Per-game GPU SettingsSPU Decoder: Recompiler/LLVM
SPU Lower Thread Priority: [ ]
SPU Loop Detection: [x]
Thread Scheduler: [x]
SPU Threads: Auto
SPU Block Size: Mega
Accurate xfloat: [ ]
Force CPU Blit: [ ]
Renderer: Vulkan
Resolution: 1280x720
Resolution Scale: 150
Res Scale Threshold: 16
Anisotropic Filter: 16
RSX Buffers: None
Shader Mode: Async
ZCull: Disabled
Frame Limit: 60
Resolution: 1280x720
Resolution Scale: 150
Res Scale Threshold: 16
Anisotropic Filter: 16
RSX Buffers: None
Shader Mode: Async
ZCull: Disabled
Frame Limit: 60