02-05-2021, 08:05 PM -
Playable
Beaten the game from start to finished including all Episodes. Gameplay FPS is Stable. (HDD data is successfully installed | All action buttons & multiple choices are timely well-performed). Graphic/Cutscenes are well-rendered. (graphic quality, such as movable shadow tree/few environment details, is performing differently compared to PS4/XB1/PC version). Sound/Effects are clearly working.
# Gameplay FPS = (29~30)
# Cutscenes stable (29~30)
# RPCS3 v0.0.14-11688-7e0fdbbe Alpha
#Default setting [Res. scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ IF FPS sudden drop at Episode Selection Menu (Res. Upscaling)
# Update into v1.06 [issues with v1.00 EBOOT.bin]
@ Random Sound Interruption (Res. Upscaling)
# Disable Enable SPU loop detection (CPU)
# Disable TSX Instruction (CPU)
# Set Preferred SPU Threads = 2 (CPU)
# Enable Hook Static Function (Debug) => Best Sustainable Audio Experiences Without interruption
# Set Driver Wake-Up Delay = 350us (Advanced) => Sustainable long-gameplay without crash/error that might be caused when enabling “Hook Static Function”. SIG: Thread terminated due to fatal error: Verification failed
Beaten the game from start to finished including all Episodes. Gameplay FPS is Stable. (HDD data is successfully installed | All action buttons & multiple choices are timely well-performed). Graphic/Cutscenes are well-rendered. (graphic quality, such as movable shadow tree/few environment details, is performing differently compared to PS4/XB1/PC version). Sound/Effects are clearly working.
# Gameplay FPS = (29~30)
# Cutscenes stable (29~30)
# RPCS3 v0.0.14-11688-7e0fdbbe Alpha
#Default setting [Res. scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ IF FPS sudden drop at Episode Selection Menu (Res. Upscaling)
# Update into v1.06 [issues with v1.00 EBOOT.bin]
@ Random Sound Interruption (Res. Upscaling)
# Disable Enable SPU loop detection (CPU)
# Disable TSX Instruction (CPU)
# Set Preferred SPU Threads = 2 (CPU)
# Enable Hook Static Function (Debug) => Best Sustainable Audio Experiences Without interruption
# Set Driver Wake-Up Delay = 350us (Advanced) => Sustainable long-gameplay without crash/error that might be caused when enabling “Hook Static Function”. SIG: Thread terminated due to fatal error: Verification failed