01-19-2021, 02:00 AM -
RPCS3 v0.0.14-11589-f9bc6821 Alpha | HEAD | Firmware version: 4.86
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX-FA
Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070 Ti' running on driver 461.9.0.0
PPU: Interpreter (fast)
SPU: Recompiler (LLVM)
Other settings:
Enable SPU loop detection
SPU Cache
Accurate xfloat
GPU:
Vulkan
Write Color Buffers
Advanced:
Accurate RSX reservation access
PPU LLVM accurate vector NaNs
Driver Wakeup Delay: 400
Notes:
--------
Game froze twice. Log suggested increasing Driver Wakeup Delay. I increased to 400 and then played from start to finish without a single crash or lockup. Not sure if all the settings I specified are necessary, but allowed me to play through.
Framerate is poor, averages on 14fps and can go up to 42fps, but sticks on 14fps most of the time. Audio is fine except for audio logs when using special abilities, causing broken record effect.
Game would be playable if not for the poor framerate fluctuations.
Screenshots and log attached.
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX-FA
Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070 Ti' running on driver 461.9.0.0
PPU: Interpreter (fast)
SPU: Recompiler (LLVM)
Other settings:
Enable SPU loop detection
SPU Cache
Accurate xfloat
GPU:
Vulkan
Write Color Buffers
Advanced:
Accurate RSX reservation access
PPU LLVM accurate vector NaNs
Driver Wakeup Delay: 400
Notes:
--------
Game froze twice. Log suggested increasing Driver Wakeup Delay. I increased to 400 and then played from start to finish without a single crash or lockup. Not sure if all the settings I specified are necessary, but allowed me to play through.
Framerate is poor, averages on 14fps and can go up to 42fps, but sticks on 14fps most of the time. Audio is fine except for audio logs when using special abilities, causing broken record effect.
Game would be playable if not for the poor framerate fluctuations.
Screenshots and log attached.
This post was last modified: 01-20-2021, 03:26 AM by crispy81.