10-28-2020, 03:34 PM -
I'm using 0.0.12.11000.
I've an i9 10k9, nvidia rtx 2080 ti.
It costed some puzzling, but ...
Both on LLVM,
enable thread shedule:yes
lower spu:nu
enable spu loop:yes
spu cache:yes
accurate float:NO
spu block sizeafe
preffered spu:auto
gpu:vulkan
aspect:16:9
framelimit:off
ansisotropic:auto
anti-alias:auto
resolution:1280x720
resolution scale: 50 (default)
resolution scale threshold:1 (default)
shader mode:async (multi threaded)
additional settings:
multithreaded RSX:yes, rest NO!
advanced:
debug console:no
accurate llvm:yes (disabled to control)
accurate rsx:no
PPU LLVM: YESS
silence all:no
advanced gpu:
the 3 buffers enabled
brings me to actually being able to play the game, without stuttering sound on a avg framerate between 25-40 and runs actually pretty descent, better then i expected of the fps.
LOG not included, didn't see the use.
except for next line:
E {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c454ec]} SYS: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
the mutex fails more often then once, how less speedproblems u've how less it occurs.
When a load doesn't reload but u hang, restart the emulator. It has been my salvation several times now!
I've an i9 10k9, nvidia rtx 2080 ti.
It costed some puzzling, but ...
Both on LLVM,
enable thread shedule:yes
lower spu:nu
enable spu loop:yes
spu cache:yes
accurate float:NO
spu block sizeafe
preffered spu:auto
gpu:vulkan
aspect:16:9
framelimit:off
ansisotropic:auto
anti-alias:auto
resolution:1280x720
resolution scale: 50 (default)
resolution scale threshold:1 (default)
shader mode:async (multi threaded)
additional settings:
multithreaded RSX:yes, rest NO!
advanced:
debug console:no
accurate llvm:yes (disabled to control)
accurate rsx:no
PPU LLVM: YESS
silence all:no
advanced gpu:
the 3 buffers enabled
brings me to actually being able to play the game, without stuttering sound on a avg framerate between 25-40 and runs actually pretty descent, better then i expected of the fps.
LOG not included, didn't see the use.
except for next line:
E {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c454ec]} SYS: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
the mutex fails more often then once, how less speedproblems u've how less it occurs.
When a load doesn't reload but u hang, restart the emulator. It has been my salvation several times now!