10-01-2020, 08:27 PM -
This game crashes the emu with no errors or anything written to the log when using "write color buffers'". It happens very quickly. Often before or when reaching the main menu. Disabling it fixes the issue but introduces gfx issues. This is when using LLVM SPU decoder. The issues does not happen when ASMJIT is used.This never happened in older versions of the emu. Is anyone else experiencing this?
Update: I have found that disabling TSX instructions will fix the issue bit make the game run slower.
Update: I have found that disabling TSX instructions will fix the issue bit make the game run slower.
This post was last modified: 10-03-2020, 07:15 PM by Dime333.