08-27-2020, 02:48 PM -
Checking in on this game. With the latest update to RPCS3, I can now go into the main menu from the title screen! Unfortunately the game freezes soon after but still good to see progress.
RPCS3 Version: 0.0.11-10790-d000d648 Alpha
Logs in the menu:
S {PPU[0x1000025] Thread (OVERLAY_LOAD) [0x0001333c]} sys_overlay: Loaded overlay: “/dev_bdvd/PS3_GAME/USRDIR/mgs/mgs4.mself_x1f68d8” (id=0x2501a200)
E {PPU[0x1000027] Thread (SAVE) [0x00a20310]} SYS: 'cellSaveDataListAutoLoad' failed with 0x8002b401 : CELL_SAVEDATA_ERROR_CBRESULT [1]
E {PPU[0x1000028] Thread (trophy_setup) [0x00a200d0]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x3d9d40, arg=*0x0, options=0x1)
E {PPU[0x100002a] Thread (SAVE) [0x00a20310]} SYS: 'cellSaveDataListAutoLoad' failed with 0x8002b401 : CELL_SAVEDATA_ERROR_CBRESULT [1]
S {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c509ac]} ppu_loader: PRX library hash: PRX-fbf6a929bae3719f70e10ce7f6e0022492aa30b1 (<- 0)
S {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c509ac]} PPU: LLVM: Loaded module v3-tane-ttuWcrR8vkrZXRoK2sr771-00000G-skylake.obj
S {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c509ac]} sys_prx: Loaded module: “/dev_flash/sys/external/libsmvd2.sprx” (id=0x2301b200)
U {PPU[0x100002b] HLE Video Decoder } cellVdec TODO: Interlaced frames not supported (0x1) x3
U {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c51038]} sys_prx TODO: _sys_prx_unload_module(id=0x2301b200, flags=0x0, pOpt=*0x0)
U {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c51038]} sys_prx TODO: _sys_prx_unload_module(id=0x2301b100, flags=0x0, pOpt=*0x0)
E {PPU[0x100002d] Thread (SAVE) [0x00a20310]} SYS: 'cellSaveDataListAutoLoad' failed with 0x8002b401 : CELL_SAVEDATA_ERROR_CBRESULT [1]
S {RSX Decompiler Thread} RSX: New program compiled successfully x27
E {RSX [0x0a5a5bc]} RSX: Invalid NV4097_SET_INDEX_ARRAY_DMA value: 0x20a5abb0
S {RSX Decompiler Thread} RSX: New program compiled successfully x2
E {RSX [0x0d5a5bc]} RSX: Invalid NV4097_SET_INDEX_ARRAY_DMA value: 0x20d5ab50
S {RSX Decompiler Thread} RSX: New program compiled successfully x2
U {PPU[0x1000001] Thread (MGS4 MAIN) [0x00a206e8]} cellSysutil TODO: cellAudioOutGetDeviceInfo(audioOut=1, deviceIndex=0, info=*0xd0032950) x37
RPCS3 Version: 0.0.11-10790-d000d648 Alpha
Logs in the menu:
S {PPU[0x1000025] Thread (OVERLAY_LOAD) [0x0001333c]} sys_overlay: Loaded overlay: “/dev_bdvd/PS3_GAME/USRDIR/mgs/mgs4.mself_x1f68d8” (id=0x2501a200)
E {PPU[0x1000027] Thread (SAVE) [0x00a20310]} SYS: 'cellSaveDataListAutoLoad' failed with 0x8002b401 : CELL_SAVEDATA_ERROR_CBRESULT [1]
E {PPU[0x1000028] Thread (trophy_setup) [0x00a200d0]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x3d9d40, arg=*0x0, options=0x1)
E {PPU[0x100002a] Thread (SAVE) [0x00a20310]} SYS: 'cellSaveDataListAutoLoad' failed with 0x8002b401 : CELL_SAVEDATA_ERROR_CBRESULT [1]
S {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c509ac]} ppu_loader: PRX library hash: PRX-fbf6a929bae3719f70e10ce7f6e0022492aa30b1 (<- 0)
S {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c509ac]} PPU: LLVM: Loaded module v3-tane-ttuWcrR8vkrZXRoK2sr771-00000G-skylake.obj
S {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c509ac]} sys_prx: Loaded module: “/dev_flash/sys/external/libsmvd2.sprx” (id=0x2301b200)
U {PPU[0x100002b] HLE Video Decoder } cellVdec TODO: Interlaced frames not supported (0x1) x3
U {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c51038]} sys_prx TODO: _sys_prx_unload_module(id=0x2301b200, flags=0x0, pOpt=*0x0)
U {PPU[0x1000001] Thread (MGS4 MAIN) [0x00c51038]} sys_prx TODO: _sys_prx_unload_module(id=0x2301b100, flags=0x0, pOpt=*0x0)
E {PPU[0x100002d] Thread (SAVE) [0x00a20310]} SYS: 'cellSaveDataListAutoLoad' failed with 0x8002b401 : CELL_SAVEDATA_ERROR_CBRESULT [1]
S {RSX Decompiler Thread} RSX: New program compiled successfully x27
E {RSX [0x0a5a5bc]} RSX: Invalid NV4097_SET_INDEX_ARRAY_DMA value: 0x20a5abb0
S {RSX Decompiler Thread} RSX: New program compiled successfully x2
E {RSX [0x0d5a5bc]} RSX: Invalid NV4097_SET_INDEX_ARRAY_DMA value: 0x20d5ab50
S {RSX Decompiler Thread} RSX: New program compiled successfully x2
U {PPU[0x1000001] Thread (MGS4 MAIN) [0x00a206e8]} cellSysutil TODO: cellAudioOutGetDeviceInfo(audioOut=1, deviceIndex=0, info=*0xd0032950) x37